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Build Your Own Games PLR Ebook

Build Your Own Games PLR Ebook
License Type: Private Label Rights
File Type: ZIP
SKU: 62063
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Foreword

Video gaming can be a very entertaining experience for many people. Sometimes you will notice that hours have gone by while you are playing. If you are a person who enjoys playing video games you may want to consider creating your own video game.

The market for video games continuously expands. There is a large amount of money that can be made in the video game industry. Learning how to create a video game will give you an opportunity to make a lot of money as well as provide you with a feeling of self-accomplishment.

A lot of people have great ideas about video games but sadly many of them do not chase their dreams. The reason for this in most cases is that the person may feel as if it is too hard for them to do or that they may not be smart enough. Do not be one of these people! If you have come up with an idea you have already accomplished one of the hardest parts of creating a video game. Creativity does not come naturally to everyone and you should take pride in the fact that you have a creative mind.
If you have a creative mind and enjoy video games you should seriously consider creating your games. After all, it could present you with an opportunity to generate cash flow doing something you love. The following chapter in this book will shed some light on the basics of creating a game and give you some pointers to guide you through the basic processes.

Chapter 1:

Game Creation Basics

Synopsis

When creating a video the first and probably most crucial thing you need to do is come up with a plan. Trying to dive head first without any type of strategy will surely lead to you becoming overwhelmed and eventually failure. You want to make sure you set yourself up for success by having a clear image of the concept of your game and in which ways you will achieve this concept.

There are some basics things you need to keep in mind when creating a video game. The difference between a great video game and a bad one is attention to detail and making sure a good foundation is set by following the basic guidelines. The following chapter will go over the basics of creating a game and will provide you with some tips you should keep in mind.

The Basics

One of the most important things to remember is the fact that no matter how good the graphics are on a video game it will not be enjoyable if it does not have a good story line or plot. A video game is created in much the same way that a movie or TV show is. There needs to be a script, characters, action, and challenges. Every detail of these essential basics should be complete before you begin trying to program your game. Failing to do so will surely lead in a failure or the result of a poor quality game.

Stick true to the game that you want to create and do not try to copy other people’s ideas. The best games that come out are those that were created from someone’s true original thinking. Once the same idea is done time and time again it begins to become dull and much less exciting. It is important to try to always think of a way to add a twist to your game and add something to it that no other games have. This can be difficult to do but with enough time and thinking your creative mind will surely get it done.

A good place to start would be creating a storyboard to guide you along your way. A storyboard is a sequence of scenes or drawings that depict the story line of your game. It is basically the foundation of your game and without a strong one the entire structure of your game will crumble.

One of the next things you need to do is decide what platform you want your game to be on. You will need to program your game in different ways for different platforms due to the fact that different platforms will have different graphic capability. As well, not all platforms will be able to have the same capabilities as others when it comes to game size and other factors. For example, computers game can be much larger in size and arguably have the best graphics but some people find platforms such as Xbox or PlayStations much more convenient and cost friendly. It just depends on what your preferences are.

Now it is time to create a document that describes every aspect of your game idea in great detail. This will serve as your cheat sheet and will ensure that you do not stray from your original game idea. This can be quite a lengthy process but it will be well worth the effort.

Once all of the previous steps are completed it is time to start sketching out the characters of your game. This step is crucial because you need to draw the gamer in the first time they play the game. You should consider coming up with an original theme for your characters. It is important that you make sure that all of your characters fit the theme of their script for the game and the personality you want them to portray. If you are having trouble with this step you may want to consider seeking some help from a professional artist.

Once you have created your characters and you are satisfied with their appearance and personality it is time to start sketching out some scenery or back drops for the environment that you want your game to take place in. The beautiful part about this step is the fact that you can begin with a simple sketch and scan it into a computer. From there you can create an entire world and begin to get a real feel for your game.

Keep in mind that while it is a good idea to stick to the original concept of your game, sometimes better ideas for certain aspects of it will come along and change might be necessary.

Chapter 2:

What Tools Are Needed?

Synopsis

Now that you have completed all of the essential basic tasks of creating a game it is time to start turning your idea into a functioning game. This step can be made much easier with the use of certain tools. By tools I of course do not mean a hammer or a screwdriver. I am talking about tools that can improve your overall workflow as well as the performance of the game.

You may not be familiar with tools that are used in the process of creating a game and that is okay, you are not alone. The following chapter will go over different types of tools used for game creating and will explain the benefits of using them.

Beneficial Tools

A lot of time consumption and the frustration that comes with creating a video game can be alleviated with the use of certain tools. If you have a great deal of pride and you want to try and do everything by hand consider this first, humans have been using tools since the beginning of time so just use them! They will not only increase the speed of your production but they will also surely provide a much better end product.

The following are some tools that’s you may want to consider using as well as their benefits:

Creation tools

This is probably the tool that you will use the most through the entire process of creating your game. Creation tools are involved in basically every aspect of a game. They are responsible for creating levels, music, characters and items within the game. They are used for basically everything, right down to polishing down rough edges right before the game is released. You can find creation tools for cheap and even some for free but keep in mind you can also make your own. Making your own if you are capable is actually a better idea because you can customize it to your needs for the type of game you are making. Find a simple to use creation tool. This will greatly speed up your workflow and nobody likes trying to use complicated programs that are time consuming.

In-Game Editors

These game creation tools allow the programmer to make real-time in game changes. This can greatly improve your productivity as you do not have to exit the game in order to make changes. As well, sometimes you think something will work and it does not. The last thing you want to do is spend time reprogramming outside of the game to load it back up and discover your idea did not work. That is what makes these in-game editors so valuable.

Debugging Tools

These tools are extremely valuable to a game creator. Anyone who has ever designed a game before know how time consuming and frustrating it can be when something in a game fails and you have to read through pages and pages of codes in order to find the problem. Debugging tools get rid of this problem for you by diagnosing possible issues for you as well as giving you their location. They also keep logs and do periodic performance checks.

Deployment Tools

These tools are commonly used when more than one person is working on the game and different members of the team are working on different parts of the game. For example you may have an artist who works only on characters while you have another artist who only works on backdrops. You will need to make sure that everyone’s work is compatible with each other and correct. Deployment tools are great for this and are also helpful with making sure your game will be compatible when trying to make it for more than one platform. One thing to keep in mind is differences in screen size. For example, a game designed for Xbox would look terrible on a smart phone, which is where you will need the help if a deployment tool.

Post-Release Tools

These tools are not really used to create your game but are rather used for monitoring your game once it is released. These tools can be used to receive error reports as well as complaints about your game. With the use of these tools you can receive feedback on your game as well and ratings which will help you with your ideas for your next game. Post-Release tools are a great way to see what works and what doesn’t and what will appeal to the market.

With the use of these tools you will surely increase your productivity and create much less work for yourself. Just remember, everyone will hit the occasional snags but they will be nowhere near as bad with the help of these tools.